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    Tuesday, August 25, 2009

    CNN - Sleepless night preceded Jackson's death

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    Sleepless night preceded Jackson's death


    Michael Jackson couldn't sleep.

    Maybe it was anxiety over his upcoming comeback concert series in London, England. Perhaps his body was trying to process too many different medications.

    The reason may never be known, but a sworn affidavit makes clear that the King of Pop couldn't get rest the night before he died on June 25.

    The affidavit, from Detective Orlando Martinez of the Los Angeles Police Department, outlines probable cause for search warrants on the offices of doctors who are thought to have treated Jackson.

    Yet it also opens a window into Jackson's final hours, revealing information about the singer's treatment and the drugs given him by Dr. Conrad Murray, his personal physician, before his death.

    Based on interviews, visits to Jackson's home as well as records and documents gathered during the investigation, the affidavit provides the following account of Jackson's last days:

    In May, Jackson hired Murray, a cardiologist. The singer was spending long days rehearsing for concerts that he saw as crucial to reviving his career.

    For six weeks, Murray told police that he treated Jackson for insomnia. He said he had been giving the singer an intravenous drip with 50 milligrams of propofol, diluted with lidocaine, every night to help him sleep.

    Jackson was already familiar with propofol, a powerful anesthetic, Murray said. The singer even called it his "milk" because of its milky appearance, he said.

    With the concerts approaching, Jackson started to need these drugs every night, Murray said -- and the doctor said he worried that Jackson was becoming addicted to propofol. He wanted to wean Jackson off the drug.

    Three days before Jackson's death -- on June 22 -- Murray gave the singer a combination of drugs that he hoped gradually would move the singer off propofol.

    That mixture involved propofol, the anti-anxiety drug lorazepam (known by its brand name, Ativan) and midazolam (known as Versed). It succeeded in helping Jackson to sleep for that night and the next, Murray said.

    But by the night of June 24, Jackson again apparently was unable to sleep.

    At 1:30 a.m. on June 25, Murray decided to forgo the propofol in favor of 10 milligrams of Valium. Half an hour later, with Jackson still awake in bed, Murray injected the singer with two milligrams of lorazepam.

    It still wasn't working.

    At 3 a.m., Murray gave the singer two milligrams of midazolam, pushed slowly into his IV. And two hours later, with Jackson still awake, Murray administered another two milligrams of lorazepam through Jackson's IV.

    The drugs did nothing to help Jackson sleep.

    At 7:30 a.m., Murray gave the singer another two milligrams of midazolam in his IV.

    By that point, Murray wasn't even leaving Jackson's room anymore, let alone his bedside. The doctor told police he sat next to the singer in his bedroom, monitoring Jackson's pulse and oxygen levels.

    More than three hours later, despite a night of medication and doctor's care, Jackson remained awake.

    Jackson was repeatedly asking -- even demanding -- that Murray give him more propofol to help him sleep, the doctor told police. So Murray finally administered 25 milligrams of propofol diluted with lidocaine via Jackson's IV drip.

    The singer now had his "milk," and it worked. After a restless night, Jackson was finally able to close his eyes and go to sleep.

    Murray told police he watched Jackson sleep for about 10 minutes before going to the bathroom. It had been a long night for both of them.

    The trip to the bathroom took less than two minutes, Murray told police. But when he came back, he said, he saw Jackson wasn't breathing.

    He started cardiopulmonary resuscitation, but it didn't work.

    Jackson was rushed to the hospital and pronounced dead later that afternoon.

    According to court documents released Monday, Dr. Lakshmanan Sathyavagiswaran, the chief medical examiner-coroner for Los Angeles County, concluded Jackson died of an overdose of propofol.

    Sathyavagiswaran reached that preliminary conclusion after reviewing toxicology results carried out on Jackson's blood, according to a search warrant and affidavit unsealed in Houston, Texas.

    The coroner's office would not comment on the statements in the affidavit. But Ed Chernoff, Murray's attorney, took issue with some of the information included in the court documents.

    "Much of what was in the search warrant affidavit is factual. However, unfortunately, much is police theory," Chernoff said, specifically referring to media reports the coroner would rule Jackson's death a homicide.

    The Los Angeles County district attorney's office said it has not yet seen a police report on the case, and no criminal charges have been filed.

    Monday, August 24, 2009

    Reuters - Nokia to enter PC industry with first netbook

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    Nokia to enter PC industry with first netbook

    Monday, Aug 24, 2009 12:23PM UTC

    By Tarmo Virki, European technology correspondent

    HELSINKI (Reuters) - The world's top cellphone maker Nokia said on Monday it would start to make laptops, entering a fiercely competitive, but fast-growing market.

    Nokia has seen its profit margins drop over the last quarters as handset demand has slumped, and analysts have worried that entering the PC industry, where margins are traditionally razor-thin, could hurt Nokia's profits further.

    "We are fully aware what has the margin level been in the PC world. We have gone into this with our eyes wide open," Kai Oistamo, the head of Nokia's key phone unit, told Reuters.

    Its first netbook, the Nokia Booklet 3G, will use Microsoft's Windows software and Intel's Atom processor -- offering up to 12 hours of battery life, and weighing 1.25 kilograms. Netbooks are low-cost laptops optimized for surfing the Internet and performing other basic applications. Pioneered by Asustek in 2007, other brands such as HP and Dell have also pushed out their own lines since then.

    Research firm IDC expects netbook shipments this year to grow more than 127 percent from 2008 to over 26 million units, outperforming the overall PC market that is expected to remain flat and a phone market which is shrinking some 10 percent.

    "Nokia will be hoping that its brand and knowledge of cellular channels will play to its strengths as it addresses this crowded, cut-throat segment," said Ben Wood, director of research at CCS Insight.

    "At present we see Nokia's foray into the netbook market as a niche exercise in the context of its broader business."

    Nokia said it would unveil detailed specifications, market availability and pricing of the device on Sept 2.

    A source close to Nokia said the new netbook would use the upcoming Windows 7 operating system. Microsoft says a stripped-down version of Windows 7 will be introduced to netbooks the same time as its general release on October 22

    (Additional reporting by Kelvin Soh in Taipei; Editing by Rupert Winchester)

    Sunday, August 23, 2009

    Reuters - Hollywood playing catch-up with videogames

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    Hollywood playing catch-up with videogames

    Friday, Aug 21, 2009 1:39PM UTC

    By Scott Roxborough

    COLOGNE, Germany (Hollywood Reporter) - Films and videogames would seem a match made in heaven, so why are games based on hit movies so bad? Despite sharing the same demographic of devoted fans, action, sci-fi and fantasy films rarely translate into branded videogame hits.

    "Movie-based games almost never work. No matter how cool the movie, the game is almost always lame," said Philipp Dollinger, a gamer reviewer for German blog Pressakey.com and one of thousands of gamers swarming the halls of the gamescom trade fair, which runs until Sunday in Cologne.

    "Most are just bad imitations of better games already out there," he added.

    Hollywood has been burned before in the gaming space. Just ask Brash Entertainment, the U.S. group that raised $400 million to buy up film licenses and turn them into hit games. After two major flops -- an "Alvin and the Chipmunks" game and one based on Fox's sci-fi feature "Jumper" (2008) -- Brash folded. It was a similar story for Pandemic Brisbane, the Australian outpost of the Los Angeles-based game developer, which shuttered in February after a disastrous attempt to deliver an ambitious game based on Christopher Nolan's blockbuster "The Dark Knight."

    Despite those warning signs, there are plenty of new A-list movie ties at gamescom, and plenty of developers saying they have learned their lessons.

    LONG-TERM PROJECTS

    "For a lot of movies, the game is an afterthought," said Jake Meri, a producer at LucasArts. "The filmmakers are close to finishing production and they say, 'Oh, what about the game?' But a good game takes years of development."

    LucasArts put in the time for its new release, "Star Wars: The Old Republic," a game it is developing with Canadian outfit BioWare for games giant Electronic Arts.

    "Star Wars"-based games have gotten mixed reviews in the past, but the buzz has been strong for "The Old Republic." LucasArts and BioWare have spent years designing the title, which will be a massively multiplayer online game similar to "World of Warcraft" -- a game intended to be played online by thousands of people simultaneously.

    PC Gamer U.K. called "The Old Republic" "a credible 'World of Warcraft' killer," and the lineups to see the demo at gamescom have been longer than those at most movie premieres.

    "We have a lot to live up to with this game, which is why we've spent so much time and money on it," Meri said. "It will be the first fully voiced MMO game in the world. Voicing this game has been the most ambitions voiceover project ever -- we have thousands of characters speaking more than 200,000 lines of dialogue."

    LucasArts is famous for its obsessive protection of the "Star Wars" franchise, but the trend toward closer cooperation between film and games studio is one seen across the industry. James Cameron was hands-on for the more than three years France's Ubisoft took to develop "Avatar," a combat game based on Cameron's upcoming film.

    "It was really unprecedented," Ubisoft developer Patrick Naud said. "We had full access to everything -- the story boards, the concept art, the sound, the voices, the animation. It wasn't a typical movie licensing, where you buy the license and go away and make the game. It was a much closer collaboration."

    "Avatar" will be one of the first big tests of this kind of tight movie-game teamwork when it hits stores in November, ahead of the film's holiday release. "It might be too soon to say this, but James Cameron is a trendsetter, so maybe, in the future, this is the way everyone will be doing business," Naud said. "It would certainly make a lot more sense."

    (Editing by SheriLinden at Reuters)

    Thursday, August 20, 2009

    Reuters - MySpace to buy Web music service iLike

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    MySpace to buy Web music service iLike

    Thursday, Aug 20, 2009 12:41PM UTC

    By Yinka Adegoke

    NEW YORK (Reuters) - News Corp's MySpace said on Thursday it has agreed to buy music recommendation service iLike, as the once-hot social networking site tries to reinvent itself as an entertainment portal.

    MySpace declined to disclose financial terms of an acquisition that brings iLike's twin brother founders Ali and Hadi Partovi and Nat Brown into the MySpace fold.

    The site was backed by venture capital funds and Ticketmaster Entertainment. Several blogs, including AllThingsDigital, reported earlier in the week that iLike would be bought by MySpace for around $20 million.

    iLike is best known as a popular social music discovery service on Facebook, the social networking site that has overtaken MySpace as the top Web destination for friends and family to share photos, messages, video clips and other media.

    MySpace, which was once the most popular and fastest growing social networking site just two years ago, has lost ground with users who have moved onto Facebook or other sites.

    "We think that integration of iLike should help drive stickier traffic and ultimately improve monetization of MySpace user base," said JP Morgan analyst Imran Khan.

    The acquisition comes as News Corp owner Rupert Murdoch has pressed to reinvent MySpace as an entertainment portal, taking advantage of its continued strength in areas like music and movies.

    While it is still one of the most popular video and music sites, data from Nielsen shows time spent by users on MySpace fell by 31 percent between April 2008 and April 2009. In the same period, user time on Facebook grew 700 percent.

    MySpace Chief Executive Owen Van Natta said on a conference call that iLike's social discovery technology can be extended to other areas for MySpace users beyond music -- areas such as entertainment, video and games.

    He explained this is why MySpace, rather than MySpace Music, made the acquisition. MySpace Music, which launched last September, is a joint venture between MySpace and the four major music companies EMI Group, Sony Music Entertainment, Warner Music Group and Universal Music Group.

    (Reporting by Yinka Adegoke; Editing Bernard Orr)

    Wednesday, August 19, 2009

    Reuters - Sony rolling out new, cheaper PlayStation 3

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    Sony rolling out new, cheaper PlayStation 3

    Wednesday, Aug 19, 2009 12:22PM UTC

    By Christoph Steitz

    COLOGNE, Germany (Reuters) - Sony Corp will launch a slimmer, cheaper version of its PlayStation 3 game console next month, hoping to jumpstart sales and win back market share from rivals Microsoft and Nintendo.

    Starting in September, the latest, less bulky version of the PS3 will be rolled out at $299 in the United States, 299 euros ($422.7) in Europe and 29,980 yen ($315.6) in Japan, the company said on Tuesday.

    That represents a major price cut from the existing PS3 models, which runs between $399 to $499 and have proven less popular than Microsoft's Xbox 360 and Nintendo's Wii.

    "The main thing is that there is a significant price cut," said Ed Barton, analyst at Screen Digest. "We have argued since the beginning that there must be a substantial cut and this is a positive development."

    Sony's new PS3 comes with a 120 gigabyte hard disk, but consumes 34 percent less power than the original model and is 32 percent smaller, Sony Computer Entertainment Chief Executive Kazuo Hirai said at the Gamescom video game trade show in Cologne, Germany.

    "In 2004, as you may recall, we launched a slim version of PlayStation 2, a defining moment for that console, helping us to really expand the user base of PlayStation 2 further," Hirai said. "Today is that day for PlayStation 3."

    The price cut comes after weeks of pressure from gaming industry leaders like Robert Kotick, the CEO of publisher Activision Blizzard Inc, who say lower console prices would spark the slumping sector.

    Jesse Divnich, an analyst with Electronic Entertainment Design and Research, said he expects PS3 sales to increase a minimum of 20 percent in September.

    He expects Microsoft to cut the price on its higher-end model to $299 from $399. He said Nintendo's Wii, whose sales have been declining rapidly, is in need of either a price cut or a hardware or software bundle.

    "The Xbox 360 does have stronger momentum right now than the PS3, so it's going to take at least two months before I consider these systems to be at an equal level because it just takes some time for consumers to react to things like price cuts," he said.

    Indeed, price cuts are not unusual for video game console makers. Microsoft's sales got a boost last September after the company cut prices on some of its Xbox 360 consoles by about $50. The Xbox 360 now sells in three models ranging from $200 and $400.

    "A smaller console size does not necessarily mean more value for consumers. Starting at $199, Xbox 360 offers the best gaming and entertainment experience at the most consumer-friendly price on the market," Microsoft said in an emailed statement when asked about a comment on Sony's move and about a potential price cut for the Xbox 360.

    Nintendo did not immediately have any comment about Sony's announcement.

    (Additional reporting by Franklin Paul and Gabriel Madway in San Francisco; Editing Bernard Orr)

    Tuesday, August 18, 2009

    Reuters - Telecom operators hurt selling iPhones

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    Telecom operators hurt selling iPhones

    Monday, Aug 17, 2009 3:41PM UTC

    By Tarmo Virki, European technology correspondent

    HELSINKI (Reuters) - Heavy subsidies shelled out by telecom operators around the world to lure consumers to buy an Apple iPhone have done nothing to increase profits, and have even dented them in some cases, a research report showed on Monday.

    "According to the research we have conducted on the operators, not one of these have increased their market share, revenue, or their earnings as a result of introducing the iPhone," Strand Consult says in the report.

    "On the contrary, some operators have sent out profit warnings because of the iPhone," the Copenhagen-based wireless consultancy said in report scheduled to be published this week.

    Cupertino, California-based Apple released its first iPhone in mid-2007, and it quickly became a consumer phenomenon thanks to its unique design and ease of use.

    In its June quarter Apple sold 5.2 million iPhones. This compares to 268 million phones sold globally by all handset manufacturers.

    But not everyone has profited.

    "We have not found one operator which has created shareholder value with iPhone," Strand said. "When looking at the numbers we can't see the iPhone effect -- a lot of competitors are actually doing better."

    AT&T Inc, iPhone's exclusive carrier in the United States, said in June its costs to sell the new version of the iPhone would be similar to those for the original 3G iPhone, which pressured its profits last year.

    SingTel, Southeast Asia's largest phone firm, has reported falling profits due to iPhone launches, saying the iPhone alone hurt operating profit margin by 3-4 percentage points.

    TeliaSonera, the top operator in the Nordics, has launched the iPhone with large marketing campaigns in all Nordic countries, but it has not helped it to boost market share or lift revenues per subscriber (ARPU) according to Strand's report.

    TeliaSonera's ARPU in Denmark has declined from 212 Danish crowns to 168 crowns over last two years, twice the pace of ARPU fall of Sonofon whose ARPU in first quarter was 205 crowns. Its market share is unchanged from two years ago.

    In Sweden TeliaSonera has lost one percentage point of market share in two years, and its the lowest ARPU carrier among top firms, with ARPU falling to 179 Swedish crowns in the first quarter.

    Operators have heavily subsidized iPhones, hoping to reap benefits later, but as Apple moves away from exclusive deals operators are seeing their window of opportunity close, Strand says.

    "Operators are definitely looking for alternatives to the iPhone that return more value back to the operator," said Frank Meehan, chief executive of INQ Mobile, a phone making arm of Hutchison.

    Strand's report says other handset makers are starting to catch Apple, whose latest model is very similar to original 2007 iPhone, and noted several small operators have started to successfully court iPhone customers of other operators. (Reporting by Tarmo Virki; Editing by Rupert Winchester)

    Monday, August 17, 2009

    Reuters - Struggling Sony Ericsson taps Nordberg as new head

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    Struggling Sony Ericsson taps Nordberg as new head

    Monday, Aug 17, 2009 10:50AM UTC

    By Tarmo Virki, European technology correspondent

    HELSINKI (Reuters) - Sony Ericsson on Monday entrusted the head of Ericsson's U.S. technology division with the task of leading the struggling cellphone maker back to profit and reversing a sharp decline in market share.

    The 50-50 venture said it named Bert Nordberg as chief executive in place of Dick Komiyama, who retires at the end of this year.

    Sony Ericsson has reported steep losses in past quarters and seen its market share slip to below 5 percent, sparking market speculation of a possible breakup.

    "I would go for increased market share and restoring profitability," Nordberg told Reuters when asked where he hopes to see the company in 1-2 years' time. He said he would pursue ongoing restructuring and step up efforts to develop "smash-hit" products.

    Nordberg, 53, currently Executive Vice President at Ericsson and head of the firm's Silicon Valley business, said he was extremely confident in support from both parent companies, while turning to profit "can't be too far away."

    Of the top five cellphone vendors, Sony Ericsson saw the sharpest drop in sales from the first quarter.

    The firm has missed trends like full keyboards, Internet browsing and navigation, and research firm Gartner said last week its market share fell to just 4.7 percent globally.

    'BIG DECISIONS TO MAKE'

    "Nordberg has some big decisions to make from day one," said Ben Wood, head of research at CCS Insight.

    "Sony Ericsson needs to streamline its mobile software strategy and further reduce its dependence on mid-tier feature phones while working to restore profitability in the toughest economic climate the mobile phone industry has ever seen."

    Sony Ericsson is known for its phones focusing on music and imaging, but it has so far lacked a strong offering of smartphones.

    Nordberg said he would look for a strategic revamp of the firm's product portfolio. "In this industry you need smash-hit products," he said.

    The firm also said Sony CEO Howard Stringer would become new board chairman on Oct 15, replacing Ericsson head Carl-Henric Svanberg, who will become chairman of BP in January.

    Nordberg has been with Ericsson since 1996, prior to which he worked with companies including Data General Corp. and Digital Equipment Corp.

    In July Sony Ericsson posted a pretax loss of 283 million euros ($400 million), and said the rest of the year would be difficult, with the overall market to shrink at least 10 percent.

    Shares in Ericsson were 1.3 percent lower at 66.30 crowns by 1033 GMT, outperforming a DJ Stoxx European technology index down 2 percent.

    (Reporting by Tarmo Virki and Brett Young, editing by Will Waterman, John Stonestreet)

    Sunday, August 16, 2009

    Reuters - Go viral for laughs with UK's Idiots of Ants

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    Go viral for laughs with UK's Idiots of Ants

    Wednesday, Aug 12, 2009 4:53PM UTC

    By Paul Casciato

    LONDON (Reuters) - Don't despair if you haven't already bought tickets to the sold-out Edinburgh Festival Fringe show of one of British comedy's best up and coming troupes. Go viral.

    Idiots of Ants, four young Englishmen whose serious white shirts and black ties offset their absurd sketches, will prance, preen and make you laugh until it hurts your spleen in your own living room today.

    The troupe that had Monty Python's John Cleese laughing out loud on a tour of Canada this year and was chosen by leisure bible Time Out magazine as a top pick of the three-week long Fringe has also racked up millions of hits on YouTube with sketches like "Facebloke" and "New York Cop."

    "We're frantically making as much viral (video sketches on the Internet) as we can to show off our style and what we do," Elliott Tiney, one of the four Idiots, told Reuters.

    Tiney, alongside Benjamin Wilson, James Wrighton and Andrew Spiers have been selling out successively bigger venues at the Fringe for the past three years. They were invited on a Canadian tour alongside Cleese and other "best of British" comedians and have the television producers sniffing around.

    "I guess that's a sign that things are going in the right direction," Wrighton said in an interview with Tiney and Wilson.

    Their madcap sketch show "Idiots of Ants -- This is War" at the Pleasance in Edinburgh was sold out this year before it opened and is an onslaught of gags, video clips and some pretty outrageous humor about the male perspective on life.

    They are not afraid of high risk comedy, making one member of the audience a major part of the show each night. At the Fringe, where people wander from bar-to-theater with drinks in hand, that kind of risk-taking can go badly wrong.

    As the crowd enters, Wilson is already on stage picking out which audience member he thinks will get the most laughs and give the least amount of trouble.

    "I'm kind of giving the briefest psychological assessment you'll ever give when I'm stood at the front going 'right who looks the least mental,'" he said.

    After that, they're off with skits on the "Federation of Fatherhood Preparation" in which dads-to-be learn how to tell terrible jokes and be generally embarrassing, a bachelorette party -- where four women wake up with hangovers and sex changes -- to a cheerfully morbid song about cannibalism for airline crash survivors stranded on a mountain.

    How did they come up with their quirky name?

    Tiney said he thought that Idiot Savants would be a good name for a comedy club and quickly Wrighton and Wilson spoke up to say they didn't.

    "We thought that was quite pretentious, so Jimmy said what about Idiots of Ants, which is a funny collection of words but also it has a double meaning buried in there," Wilson said.

    When asked about the growing comparisons to Monty Python's Flying Circus, the 20-something Ants shuffle their feet, look embarrassed and then Elliott tells the story of how they caught sight of Cleese laughing out loud in the wings at one of their shows and then asking them for advice about a joke.

    "He asked us did we have any different ideas for the punchline of one of his jokes and we just all stood there like bumbling idiots kind of saying it's fine, it's brilliant John you did really well, John."

    (Editing by Steve Addison)

    Reuters - IBM uses DNA to make next-gen microchips

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    IBM uses DNA to make next-gen microchips

    Sunday, Aug 16, 2009 5:11PM UTC

    By Clare Baldwin

    SAN FRANCISCO (Reuters) - International Business Machines Corp <IBM.N> is looking to the building blocks of our bodies -- DNA -- to be the structure of next-generation microchips.

    As chipmakers compete to develop ever-smaller chips at cheaper prices, designers are struggling to cut costs.

    Artificial DNA nanostructures, or "DNA origami" may provide a cheap framework on which to build tiny microchips, according to a paper published on Sunday in the journal Nature Nanotechnology.

    Microchips are used in computers, cell phones and other electronic devices.

    "This is the first demonstration of using biological molecules to help with processing in the semiconductor industry," IBM research manager Spike Narayan said in an interview with Reuters.

    "Basically, this is telling us that biological structures like DNA actually offer some very reproducible, repetitive kinds of patterns that we can actually leverage in semiconductor processes," he said.

    The research was a joint undertaking by scientists at IBM's Almaden Research Center and the California Institute of Technology.

    Right now, the tinier the chip, the more expensive the equipment. Narayan said that if the DNA origami process scales to production-level, manufacturers could trade hundreds of millions of dollars in complex tools for less than a million dollars of polymers, DNA solutions, and heating implements.

    "The savings across many fronts could add up significantly," he said.

    But the new processes are at least 10 years out. Narayan said that while the DNA origami could allow chipmakers to build frameworks that are far smaller than possible with conventional tools, the technique still needs years of experimentation and testing.

    Saturday, August 15, 2009

    Reuters - Deadline for U.S. broadband grants, loans extended

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    Deadline for U.S. broadband grants, loans extended

    Friday, Aug 14, 2009 5:30AM UTC

    WASHINGTON (Reuters) - The deadline for online applications for the first round of the U.S. government's $7.2 billion program to provide broadband access to all Americans was extended to August 20 from August 14 because of technical problems caused by the high number of applicants.

    Applicants who started the process using the online Easygrants System will be given until the close of business Thursday, August 20, the Commerce Department's National Telecommunications and Information Administration (NTIA) said.

    The NTIA said additional servers had been added.

    Paper applications are still due by Aug 14.

    The Commerce Department administers the broadband program with the Agriculture Department.

    The government is awarding $4 billion in loans and grants to applicants who meet certain criteria and compete for the funds. The money would have to be used to expand broadband infrastructure.

    Companies, organizations, and state and local governments are eligible to apply in the first round. Big carriers like Verizon Communications Inc and AT&T Inc are not expected to apply.

    Broadband has been the central focus of workshops being held by the Federal Communications Commission, which has been charged with creating a national broadband plan, that will be presented to Congress in February.

    As part of the stimulus broadband plan, the government is overseeing a $350 million mapping program to determine the extent of broadband use in U.S. homes and bring high-speed Internet service to more people.

    Last week, the NTIA said telecommunications providers such as Verizon, AT&T and Comcast Corp had agreed to provide some information about their broadband networks as part of the mapping program.

    (Reporting by John Poirier; Editing by Toni Reinhold)

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